Sunday, 21 April 2013

week 8

This week I was doing the UV unwrapping, as well as beginning my high poly wheel.


I started by applying this checkered texture to my entire vehicle so I could see if I was unwrapping properly.


I began by splitting the two main parts on my truck in half so I only needed to uv unwrap on half so I could then duplicate the model and mirror it with the Uvs already unwrapped



Once that was done I textured the rest of my model. With many parts of it I was able to do the same as I did earlier by which I would texture one object and then duplicate it and then mirror it into its right place. This saved a lot of time as it meant I was able to UV unwrap almost half of it.



 This is the final UV lay out of my model, I feel I managed to use all the space capable and haven't left many empty areas. It took a number of attempts to lay this out properly as before I would have parts that wouldnt fit properly.
I feel I kept alot of it to a good size, meaning the parts you will see the most have more space so I am able to  add more detail to it when creating the Diffure map.

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